16 Weeks (and change) To Halloween


To jump straight to the point, the planned release date for the full 1.0 version (when the game will be 'out of Early Access' and the date the price will increase from the EA price of $9.99 to the full price of $19.99) has been moved from July 14th back to Halloween, 10/31. This has been done for a mix of pragmatic and superstitious reasons, but the pragmatic ones matter more (rushing to get to a content complete final build on 7/14 from a 6/20 was never a wise idea or a good plan).

Steam sales, sales here, steam wishlists, and general public awareness and media attention: all of these metrics currently fall far, far, FAR short of where they need to be. When I noticed my twitter engagement was throttled durably and reliably into single-digit views,  I allowed myself a couple of weeks to tinker with actual game development, which was perhaps a mistake, but hopefully not an un-survivable one. I now need to get back into the saddle and push hard to talk to publishers, games media, content creators, and so forth to try and raise some general awareness among the gaming public that Backstage: murdered sleep exists and that the early access beta and the new free demo are both available to play. I am bad at this stuff, so on the off chance (perhaps the *miniscule* chance) that you are reading this and can help with any of the above, please contact me through any of the various channels I can be found. I would be extremely grateful.

In the meantime, stand by for more updates, and thanks! 

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